Doom Mapping Thread

Akoopasoup - Free Lyle is a three map WAD with classic Doom gameplay. It was originally planned to be an EDF-styled map with Schnookums (from EDF2) holding Lyle (also from EDF2) hostage. Since I'm obviously way too late now, I've removed the whole Schnookums thing, but kept the turtle name. There is also, like in my previous map (see below) an Encyclopedia Dramatica symbol built into the map

The wad requires a ZDoom-based port like Zandronum or GZDoom to run and a Doom2.wad (obviously). The maps can all be pistol started, have been tested thoroughly and can be quite tough. I've made sure to include all difficulty settings.

Designed for no crouching and no jumping, Freelook not required. Cooperative play is possible, but not tested.

Gameplay time: Map01 & 02 - 10 minutes each, Map03 - 30 to 45 minutes.

Empfangshalle.png Gelbe Halle.png Großer Raum.png Krötenraum.png Lagerraum.png Tech Zitadelle.png Techhalle.png Verbrennungsraum.png

Story

Demons have blasted through your house wall and took your pet turtle Lyle. Fight your way to the infested Tech Citadel that poisons the skies and rescue your friend.


Further info

I've been working on this little project since 2014, but only did serious progress in the last 4 months, when I decided to finally finish it. Map03 was the first one I worked on, but was the last I've finished, because I changed it a lot over the years, it is also the largest of the three.

The WAD features a Doom-style soundtrack by YouTube musician JD Herrera https://www.youtube.com/user/az0919 . I've rearranged and edited his music to fit the gameplay.

Here is the old title picture I made back in the Schnookums days:

FreeLyle PS.png

A certain part of Map03 has been designed by Endsenten, I used those designs and created a map section based on it.

map.png Map03 Endsenten.PNG

Download:

#1 Dropbox: https://www.dropbox.com/s/o8h0yth6uoeql0x/Akoopasoup.zip?dl=0

#2 Mega: https://mega.nz/file/ysdgRCxQ#Y1jyG9hGGbi4LkCxP4_6qt4SKjfHfg66wsFWD3B89Qg


Here are all three maps on full display:

Map01.PNG Map02.PNG Map03.PNG

My playthrough:


I hope you guys enjoy my little project, even if there's no Schnookums-killing in it anymore. :hammer:
 

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Since my old post was deleted with EDF2, here's the original HAM.wad from 2013.

HAM Wad Map.png


Außenbereich.png Roter Flur.png Falle.png Serverraum.png Hubraum 2.png Innenbereich.png

HAM screenshot.png ham wad screenshot.png

Download:

#1 Mega: https://mega.nz/file/HtlnnQyK#y6_YTQzsFbXVtIR8JKaElagyyezczma3TOcugUcK4vs

#2 idgames: https://www.doomworld.com/idgames/levels/doom2/g-i/ham


 
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Holy fuck, how big was that fire that it killed your computer?

It was in the front room of the second floor, computer is right next to it.

Bigger problem is the "grow room" next to it with 49 plants. Fun two days locked up, D-bond was only $100.
 
Shit man this brings back memories of when I first joined and everyone was going on about "#FreeLyle" and "#BanSchnookums" and I had no fucking clue what was going on. Apparently Lyle taunted Schnookums by posting a bestiality pic of a ferret licking cum off a human penis, which Schnookums responded by reporting it to Zaiger and he banned Lyle. I think that was the beginning of Schnookums being EDF2's public enemy #1 throughout 2014 and 2015. Lyle was eventually unbanned but I heard stuff about how he was a creepy fat pedophile or something.
 
I'm just going to leave this here.

I've released a new map at Doomworld that I built out of 4chan comments. Yes, that's how far I've fallen.

1.png 2.png 3.png
4.png 5.png 6.png


Requires a Zdoom port like GZDoom / Zandronum. (so basically the same shit as above)

#1 Dropbox: https://www.dropbox.com/s/8q93bsmo9yyk1i5/Toughnut.zip?dl=0

#2 Mega: https://mega.nz/file/elMnQQxJ#UIeUCd3Q5lQCnU4563lNhLd-jkLJdvXO6V5Ilq1jkjs
 
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