Doom Mapping Thread

Scumhook

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fucking brilliant
 
@Killerratte Unfortunately, I don't have my computer right now (It's kinda broken) but fuckin hell this looks amazing. As soon as I fix my computer, I will download this game.
 
I've released another map at Doomworld. If anyone remembers this picture:

Bauplan.jpg

Someone here posted this back on EDF2, many years later I built an entire new map out of it.

Start.png Caco.png Runder Raum.png
Brennöfen.png Revenant Falle.png Halle.png


Requires a Zdoom port like GZDoom / Zandronum. (like always, because I fucking hate mapping with texture limitations)

#1 Dropbox: https://www.dropbox.com/s/d46gp10shldo8y7/Baloney.zip?dl=0

#2 Mega: https://mega.nz/file/X8NSGLRC#ge6gZlz8ZDp14misxZWFf-j8LWLR6B1KlRGpgzDqh8A
 
If you give the player too much ammo, the (average sized) map becomes too easy and monsters redundant. The worst thing any mapper can do is give the player a Super Shotgun right from the start. It's OP as fuck (damage of 2,5 full shotgun blasts, same as one rocket) and the only way to give the (modern) player a challenge at this point is to triple the amount of monsters you encounter or do really nasty traps.

:sadpepe:

The only place where too much ammo is always required are Slaughtermaps. Fuck Slaughtermaps.
 
I think the map three is the best when it comes to playability. This time I'm giving the player fewer ammo and there's so many ways to get screwed over by narrow spaces that I need multiple tries to beat this.
98e0db099f6bcff265267d1e6bec8777.png

a38555185affd3ad556ce7b96ca2b7df.png

3edd40d7d095d24948011ea038ce5f16.png
 
My shit is getting kind of uninspired with map 04 but time to spice it up with combat teleporting, time to offload this wad once I wrap it up with map 05.

Quake mapping seems interesting because I find lighting one of the most interesting aspects of mapping in general, with its engine you can have additional supplement lights with a tint of colour instead of just sectors.
 
I also worked on one for this DBP, but the theme is ass and the first map was made by a complete retard, so it's barely worth playing.

 
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