bloons td6


i never agreed with a post on this.website so much ever beforeI played the original Gothic games a while ago. If you can get past the retarded control scheme of the first two games it suddenly starts feeling intuitive. I couldn't get into them when I was younger, but now I think it's like the precursor to the Witcher series. The second game is better without the NotR expansion pack because it makes it such a grindy shitfest.
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The same applies to Arx Fatalis. It also has the same kind of gloomy atmosphere and a god tier ambience. But a spell system that forces you to draw runes with a cursor and never registers it right, until you install the sourceport that fixes everything. Shit balancing though, making archer build impossible with the only sensible pick being a spellsword/wizzy type.
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all I remember using were stored fireballs and the one that removes the purple glowing fieldsilliterate chuds can't rune mega spacium to save their lives
I only needed haste for those end game knight dudes. By the way that part with the hellhound was genuinely spoopy, the soundscape made it even more so.haste. like you said, warrior wizard is the most viable, so haste is a must.
fuck yeah, spent ages running away 'til i figured out i need to lure it into lava.I only needed haste for those end game knight dudes. By the way that part with the hellhound was genuinely spoopy, the soundscape made it even more so.